While working with the awesome team at MXTreality I had the opportunity design and create assets for a modular environment kit. The kit was intended to be used to create a sci fi VR interior. With performance in mind I focused on using simple forms and shape patterns, I also used lighting and color to create focal points for leading the player through the space. This is a concept space showing how the kit could be used for future projects. Thanks to Nate Negreiro for his help in understanding Unity's post processing features.