Vegetable Material Study

Programs Used // 3ds Max / Mental Ray / Photoshop

About // I wanted to do a project which would allow me to focus on my material and lighting skills and less on modeling. The goal of this project was to produce a photo-realistic render with a larger goal of furthering my understanding of materials and lighting. 3ds Max was used for sub-d modeling, Photoshop was used for texture map creation, Mental Ray was used for rendering.

Modeling // 3ds Max

Texturing // Photoshop

Rendering // Mental Ray

Marvin washington test11
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Marvin washington cucumber closeup final