C.A.M. - L Vehicle Concept

Programs Used // 3ds Max / Mental Ray / Photoshop

About // The design brief for the concept is a present day armored personnel carrier which has been converted into a research vehicle. C.A.M. - L stands for Collection and Analysis Mobile Laboratory. The vehicle was modeled inside 3ds Max, garment maker was used for the cloth. The rocks were modeled in zbrush and placed in max. Texturing for the scene was handled using tileable textures aside from stripes and decals. The vehicle textures were created using Quixel Suite and Megascans was used as a base for the environment textures. Rich dirt was used to create dirt mask for the scene which the used in the post processing stage. The scene was rendered using Mental Ray and post processing was done in photoshop.

Modeling // 3ds Max

Rendering // Mental Ray

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